>
> Have you looked at Neil Toronto's paper Practically Accurate 
> Floating-Point Math (
> https://www.cs.umd.edu/~ntoronto/papers/toronto-2014cise-floating-point.pdf). 
> It is an excellent paper that discusses the use of Racket to analyze the 
> accuracy of floating-point computations.


No, I have not! I did a quick browse through it and it seems to be exactly 
the kind of work I want to do.

Thanks for the link!

-Dale Kim

On Wednesday, April 11, 2018 at 2:50:32 PM UTC-7, m.douglas.williams wrote:
>
>
>> To be clear, I was just mentioning that I use single precision floats in 
>> our main application that is all written in C++, which is where the 
>> performance is critical/required. I'm trying to use Racket as a tool for 
>> understanding how we can maximize accuracy of our numerical algorithms 
>> under the restriction of single precision floats and the Racket code can be 
>> significantly slower since it is all intended to be run offline for the 
>> purposes of understanding how the floating point numbers behave against a 
>> reference implementation.
>>
>
> Have you looked at Neil Toronto's paper Practically Accurate 
> Floating-Point Math (
> https://www.cs.umd.edu/~ntoronto/papers/toronto-2014cise-floating-point.pdf). 
> It is an excellent paper that discusses the use of Racket to analyze the 
> accuracy of floating-point computations.
>
> Doug
>
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