I'm definitely interested in reactive patterns, so please give me a
heads up with whatever you have whenever :)

Sage Gerard writes:

> Nice, I'll actually be competing with a flavor of MaiaVictor's library
> for reactive models. Time travel is a great add!
>
> -------- Original Message --------
> On Jan 26, 2020, 3:07 PM, Christopher Lemmer Webber wrote:
>
>> Not the most interesting part of Spritely Goblins (that is in the
>> async/distributed stuff, to-be-demo'ed), but something I wrote about
>> recently and maybe I should link here too:
>>
>> https://dustycloud.org/blog/goblins-time-travel-micropreview/
>>
>> Of course, as functional programmers, time-travel isn't that novel.
>> What's more interesting is how to make it comfortable* when we have many
>> independently acting objects.
>>
>> More to come later.
>>
>> - Chris
>>
>> * Without introducing the m-word** (which isn't very comfortable for
>> many)
>>
>> ** monad***
>>
>> *** one could argue that Goblins kind of can be perceived of as an
>> implicit monad but the important thing is that this framing is not
>> exposed to users
>>
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