Guaranteed to cause mental  breakdowns
 
 
Chess is the greatest of board games. But, personally, it lost its charm  
years ago.
It is warfare in a strait jacket, or, cie vous plait, in suits of  armor. 
Choice is
severely limited and, despite the very wide range of possible moves,  
regardless
we are discussing a bounded set.  Which is why a computer can play  chess 
even at a Grand Master level.
 
Anyway, there are severe limitations to traditional chess. To mix metaphors 
 again, 
try playing  soccer on a field 20 feet square.
 
Years before Bobby Fischer came up with a new version of the game  called
Shuffle Chess, I had an idea which never took hold, called  Napoleon.
Seems to me it is far superior to Fischer's idea, but you be the  judge.
 
Also called "Fischer Random Chess,"  his 1996 idea was that  pieces in 
King's row
should always be randomly arranged at the start of each game, with  only
one restriction, one Rook should be on the Right half , the other  Rook
somewhere on the Left half. His idea was to nullify the many, many
studies of chess openings that , by then, had exhausted all
possible logical first moves and optimal responses. That is,
all chess game openings have already been scripted.
And who needs that ?
 
 
Napoleon 
 
The first time I tried to promote my version of chess was in  Albuquerque
in 1983. There were a couple of subsequent attempts also with no  results.
 
In chess all pieces have point values :
 
Q   =  9
R   =  5
Kt  =  3-1/2
B   =   3
P   =   1
 
Total points on board at start of game =  40, although some  people
regard Knights as equal in value to Bishops, in which case the tally is  39.
 
 
Because the game has not been "field tested" the possibility exists  that
a new design for a board might be the best alternative, say a board
which is 12 X 12 instead of 8 X 8 squares. ( 144 squares vs 64 squares  )
 
Also, some kind of optimal rules which can only derive from  experience
might  need to be agreed upon for initial set-up of pieces. 
 
But here is the idea, which ought to be very playable from the start  :
 
Use two chess boards ( 128 squares ).
 
Each player sets up in secret before start of game. This is  accomplished
by use of a large box lid or piece of plywood, etc, placed upright
in the middle of the field of battle ( between the 2 chess boards )
while players arrange their forces as each sees fit.
 
Three chess sets are made use of, that is, three sets of chess  pieces.
 
Each player has 100 points at the start of the game.
 
Each player can choose any combination of pieces he ( or she )  desires,
adding up to 100 points, taken from available chess pieces from the 3  sets.
 
First, each player makes selections of pieces adding up to 80 points
in value. These pieces are then  displayed to his opponent. In other  
words, 
1/5th of each player's choices are made after this initial "display of  
force" and
are a military secret until the start of the game.
 
This provision is designed to have give either player workable defense  
against
radical selection strategies like one player choosing nearly all rooks or  
bishops.
 
The final 20 points in value of pieces are then selected by each  player.
 
Each player then positions all of his pieces.
 
The pieces can be positioned any place on one's half of the field of  
battle,
but initially at least 4 rows back from the dividing  line  
between the two chess boards
 
The King is always placed on the back row, but can be anywhere on that  row.
 
When each player has chosen and positioned his pieces, the  game  commences.
 
Time limit per move =  30 seconds.
 
A player may take up to 1 minute but as soon as 30 seconds is  exceeded
he must remove one pawn from the board at a location of his choosing.
This should be done immediately following his move, before his  opponent
takes his turn.
 
10 "special times" ( time outs ) allowed per game in which a player  may 
take
up to 2-1/2  minutes to make a move. 
 
 
Possibly these time limits might need to be modified, and in "gentlemen's  
games"
simple courtesy might be better than clocked time moves, but at least to  
give an idea.
 
 
May the best field marshal win.
 
 
Respectfully submitted -
Guderian
 
 
===========================================================
 
 
Political Pundit Whose Passion is for the Fate of  Kings
 
By DYLAN LOEB McCLAIN
Published: October 9, 2010
 
 
 
    *   



 
Charles Krauthammer, the Pulitzer Prize-winning columnist for The 
Washington  Post, occasionally takes up his pen and instead of lashing liberal 
causes 
writes  about one of his passions: chess. 
 
 

The New York Times


 
Krauthammer, in a recent interview, said he had written many columns on  
chess, including one each year _for 20 years in Time magazine_ 
(http://www.time.com/time/columnist/krauthammer/article/0,9565,1054411,00.html) 
. When he 
was nominated  for the Pulitzer in 1986, he said one of the 10 columns 
submitted to the judges  was about one of the world championship matches 
between 
_Garry Kasparov_ (http://www.kasparov.com/)  and Anatoly Karpov. (He did not 
win the  Pulitzer until the following year, when all of the submitted 
columns were  political commentary.)  
Krauthammer became hooked on the game _when he was 20_ 
(http://www.washingtonpost.com/wp-srv/opinions/biographies/charles-krauthammer.html)
  — he is 
now 60 — and visited a friend in  Cambridge, Mass. He found his friend’s 
roommate sitting with a chess set and an  unfamiliar device.  
“I said, ‘What is that?’ ” Krauthammer recalled, “And he said, ‘That is  
a chess clock.’ I had just come in from the plane. It was 10 o’clock at 
night,  and I sat down to play and didn’t get up until 5 in the morning. I had 
found  something that I loved, and I was in deep trouble.”  
Krauthammer has chess boards in his office and a “chess room” at home. For 
a  while, he held a small, informal chess club every Monday; members 
included the  liberal scourges Charles Murray (co-author of “The Bell Curve”) 
and 
the writer  _Dinesh D’Souza_ (http://www.dineshdsouza.com/) . Krauthammer 
said they called it the _Pariah Chess Club_ 
(http://townhall.com/columnists/CharlesKrauthammer/2002/12/27/the_pariah_chess_club)
 .  
During the 1990 World Chess Championship _match between Kasparov and 
Karpov_ (http://www.chessgames.com/perl/chess.pl?tid=55223) , Krauthammer 
traveled 
 to New York, where the first half was played, and found himself in a room 
full  of grandmasters, including Mikhail Tal, a former world champion, who 
were  analyzing Game 8. Krauthammer _wrote about the experience in Time_ 
(http://www.time.com/time/magazine/article/0,9171,971689,00.html) : “It was 
like 
 watching the World Series with five Hall of Famers parsing every pitch and 
Cy  Young correcting them.”  
Five years later, when Kasparov played Viswanathan Anand in a match _atop 
one of the World Trade Center’s twin towers_ 
(http://www.chessgames.com/perl/chess.pl?tid=55522) ,  Krauthammer again came 
to New York, this time with 
Murray and José Zalaquett,  the Chilean human rights lawyer, who was living in 
exile in Washington. “It was  such great fun,” Krauthammer said, adding 
that as they tried to follow the  grandmasters’ analysis, “we were 
desperately trying to keep up intellectually.”  
Krauthammer entered his first and only tournament in 2002. “I found the  
concentration and exhaustion almost unbearable,” he said. But he did win $150, 
 which he framed and hung on the wall of his chess room. “It was worth more 
to me  than the money.”  
For a while, he also played online, but had to stop. “It was an addiction,”
  he said.  
Krauthammer says he is a tactical player who is always looking for  
combinations and knockouts. “I’ve never been able to play strategic chess,” he  
said.  
Among his regular sparring partners these days are Zalaquett, who is now 
back  in Chile, and Natan Sharansky, the former Soviet dissident, who lives in 
Israel  and is a master-level player. “Whenever he is in town, he comes 
over to my  office and we play,” Krauthammer said. “The problem is that he is 
so much  stronger than me that I have to give him practically no time on his 
clock.”  
One of Krauthammer’s favorite columns was one he wrote for The Weekly  
Standard after Kasparov _lost to the  computer Deep Blue in 1997_ 
(http://www.research.ibm.com/deepblue/) . It was headlined, “Be Afraid: The 
Meaning  of 
Deep Blue’s Victory.” It wasn’t just that Deep Blue won, he wrote, but how it 
 won, particularly in the second game, when the computer appeared to play 
in an  almost human fashion.  
In that game, Kasparov resigned in what an analysis showed was a drawn  
position. But the _experience shook him_ 
(http://www.time.com/time/magazine/article/0,9171,984175,00.html) , and he 
later admitted that he  played scared 
for the rest of the match. In The Weekly Standard column,  Krauthammer said 
Deep Blue had passed a threshold of artificial intelligence,  which should 
worry people.  
“The fact is that we will instead be creating a new and different form of  
being,” he wrote. “And infinitely more monstrous: creatures sharing our 
planet  who not only imitate and surpass us in logic, who have perhaps even 
achieved  consciousness and free will, but are utterly devoid of the kind of 
feelings and  emotions that, literally, humanize human  beings.”

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