Good question. Could be considered a bug, or maybe just a limitation of
how volume synch works. See the following thread, where I recently had
some questions about volume synching.

http://forums.slimdevices.com/showthread.php?93028

Try the recommended SyncOptions plugin. In the web interface, go to
Settings > Plugins, check 'Show all 3rd party plugins', then check
SyncOptions. Make sure you disable volume synching for all players (see
comment #4) and then restart the server. Then go to Settings > Advanced
> SyncOptions Settings and enable relative volume synch. You may have to
unsynch players, set their relative volume, and synch them again to get
the relative volumes set up correctly.

I've used the plugin for a couple of months, and while its not perfect,
it's better than the standard volume synchronization. I'm not certain
how it deals with players with volumes locked at 100%, but try it and
let us know.


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View this thread: http://forums.slimdevices.com/showthread.php?t=94775

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