@1ec5 commented on this pull request.
> @@ -7,6 +7,34 @@ maplibregl.Map.prototype._getUIString = function (key) {
return OSM.i18n.t(`javascripts.map.${snakeCaseKey}`);
};
+OSM.MapLibre.showWebGLError = function (container) {
+ const containerElement =
+ typeof container === "string"
+ ? document.getElementById(container)
+ : container;
+
+ if (containerElement) {
+ const errorDiv = document.createElement("div");
+ errorDiv.className = "maplibre-error";
+ errorDiv.setAttribute("data-compact-message", "WebGL is required for this
map.");
+ errorDiv.innerHTML = `
+ <p>
+ We are sorry, but it seems that your browser does not support
+ <abbr title="Web Graphics Library is a JavaScript API for displaying
interactive 2D and 3D graphics in web browsers without the need for
plugins">WebGL</abbr>,
In general, an `<abbr title>` should be just an expansion of the abbreviation
and nothing else. A screen reader would have a mouthful to say instead of
“WebGL”.
> @@ -7,6 +7,34 @@ maplibregl.Map.prototype._getUIString = function (key) {
return OSM.i18n.t(`javascripts.map.${snakeCaseKey}`);
};
+OSM.MapLibre.showWebGLError = function (container) {
+ const containerElement =
+ typeof container === "string"
+ ? document.getElementById(container)
+ : container;
+
+ if (containerElement) {
+ const errorDiv = document.createElement("div");
+ errorDiv.className = "maplibre-error";
+ errorDiv.setAttribute("data-compact-message", "WebGL is required for this
map.");
+ errorDiv.innerHTML = `
+ <p>
+ We are sorry, but it seems that your browser does not support
Would we even get here if the browser lacks WebGL support? In that case, I
would’ve assumed it would also lack support for the
[`webglcontextcreationerror`](https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/webglcontextcreationerror_event)
event that triggers this function.
My understanding is that some browsers let the user disable WebGL, and some
devices are incapable of WebGL regardless of the browser. But I don’t know if
this is common enough to worry about.
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