@tyrasd commented on this pull request.
> @@ -39,14 +38,17 @@ document.addEventListener("DOMContentLoaded", function ()
> {
parent.postMessage({ type, data }, location.origin);
}
- id.map().on("move.embed", window.Cowboy.throttle(250, function () {
- if (id.inIntro()) return;
- const zoom = ~~id.map().zoom(),
- center = id.map().center(),
- llz = { lon: center[0], lat: center[1], zoom: zoom };
+ id.map().on("move.embed-init", function () {
+ id.map().on("move.embed-init", null);
yeah, d3's [event handling](https://d3js.org/d3-selection/events) is pretty
bare-bones, so you do have to do some stuff the manual way. :sweat_smile:
> `id.ui().hash` isn't available
Hmm, sorry I didn't think about this when adding the event. As far as I can
see, there's nothing speaking against making it available right after `.init()`
is finished. Let's change this (probably has to wait for the next release
v2.42, though)
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