> *I've been doing a study in how boys work..
>  this is sometimes hard because "work" and boys don't mix so well...
>
> *I studied that<G>
>
> ...I discovered that boys do something, all the time and when asked
> what they were doing, they respond by saying "Oh..I don't know"
>
> *I studied that<G>
>
> I discovered when boys for whatever reason, want to build a sword
> from a 2x4 stud... you can't stop them for lunch or dinner! Indoors
> when they get to playing a interactive Computer game... they just
> zone out and get into the game!
>
> *I observed that<G>
>
> It seems to me that the reason some Outpost succeed and some don't
> is that at the heart of the matter- the boys are either involved or not
> involved
> in the meeting!
>
> *I studied that for some time...
>
> What I found is when something interesting is going on, everyone is
> alive and
> wants to be in the middle of the "happening"   Not every meeting is
> going to include
> something of major interest to everyboy<G>
>
> *I thought about that<G>
>
> How can 'something capture the attention of boys who are involved and
> who
> are not involved? I went outside the ranger meeting to think about
> that<G>
> and watched the boys play "wall ball"... *It's a form of "Handball" and
> those that played were watched by the line of boys who waited!
>
> *I saw that and wondered...
>
> So I asked the boys:
>
> "Well.. I like to play this because my turn comes quick... no one can
> be the champ forever.. when we miss we rotate and go back to the line
> and shortly we get to play again.."
>
> *I heard that and thought about what I was told!
>
> "We like this game, because our turn comes quick"
>
> maybe if Royal Rangers was a *game the boys liked to play...
> because their turn at the ball came quick.. they could wait and
> enjoy playing the game, and watching the game! *They could sell
> the game to other boys!
>
> *It's fun! We get turns and they come quick<G>
>
> -=A=-
>







*I've been doing a study in how boys work..
 this is sometimes hard because "work" and boys don't mix so well...

*I studied that<G>

...I discovered that boys do something, all the time and when asked
what they were doing, they respond by saying "Oh..I don't know"

*I studied that<G>

I discovered when boys for whatever reason, want to build a sword
from a 2x4 stud... you can't stop them for lunch or dinner! Indoors
when they get to playing a interactive Computer game... they just
zone out and get into the game!

*I observed that<G>

It seems to me that the reason some Outpost succeed and some don't
is that at the heart of the matter- the boys are either involved or not
involved
in the meeting!

*I studied that for some time...

What I found is when something interesting is going on, everyone is
alive and
wants to be in the middle of the "happening"   Not every meeting is
going to include
something of major interest to everyboy<G>

*I thought about that<G>

How can 'something capture the attention of boys who are involved and
who
are not involved? I went outside the ranger meeting to think about
that<G>
and watched the boys play "wall ball"... *It's a form of "Handball" and
those that played were watched by the line of boys who waited!

*I saw that and wondered...

So I asked the boys:

"Well.. I like to play this because my turn comes quick... no one can
be the champ forever.. when we miss we rotate and go back to the line
and shortly we get to play again.."


*I heard that and thought about what I was told!

"We like this game, because our turn comes quick"

maybe if Royal Rangers was a *game the boys liked to play...
because their turn at the ball came quick.. they could wait and
enjoy playing the game, and watching the game! *They could sell
the game to other boys!

*It's fun! We get turns and they come quick<G>

-=A=-
--
��ࡱ�

begin:          vcard
fn:             Duane Wheeler
n:              Wheeler;Duane
org:            OPT. 354 TPCC
email;internet: [EMAIL PROTECTED]
title:          ->A N0.1<-
note:           "A life time adventure!"
x-mozilla-cpt:  ;0
x-mozilla-html: FALSE
version:        2.1
end:            vcard



Reply via email to