Great idea Mike. Here's a website: http://www.egadideas.com/ that I found
recently that's been great for game ideas this summer. The site has been
around for a while so many of you may have heard of it but I feel it bears
mentioning.
We had been rotating among the same few games (soccer and capture the flag
mostly) this summer and they had been boring me and probably half the boys
on a given night and this site helped alot. I went through the list a few
weeks ago and copy and pasted some I thought would be good for my outpost
into a word document to leave at the Church for reference. Below are games
that caught my idea - usually required little setup/equipment. There's also
quite a bit of fun games/activities that require some props. There is also
an indoor section of games that is pretty good. Blackhole soccer works well
for small groups for example and an older boy or leader could even be an all
time goalie.

-Ed B

============================================================================
================
Black Hole Soccer

This game of soccer works best with 2 teams of 3-6 players each.  Two cones
are placed in the center of a field about 10 to 15 feet apart.  Each team
tries to score a goal by kicking the ball through the goal in different
directions. It's a great way to play soccer without a lot of space required.
We play with only 2 special rules: You can not run through the goal, and the
ball must go across the goal on the ground.  Having the 2 goalies standing
in practically the same spot all game is often amusing.
============================================================================
================
Blob (tag)

The Blob begins innocently enough as a mere individual playing a game of
tag.  As soon as she catches someone, she joins hands with him.  Now he's
part of the Blob, too, and they both set out hand-in-hand in search of
victims.  Everyone the Blob catches (only the outside hand on either end of
the Blob can snatch at players) joins hands with it and becomes part of the
lengthening protoplasmic chain.  And thus the insidious Blob keeps growing.
Unlike your run-of-the-mill mad scientist created Blobs, this one is not
content merely to ooze along, seeking its prey.  It gallops around the
field, cornering stray runners and forcing them to join up.  (You'll have to
agree on boundaries for this game; some people will go to any lengths to
avoid meeting with an untimely end at the hands of the primordial slime).
Moreover, the Blob can split itself into parts and, with its superior
communal intelligence, organize raiding parties on the lone few who have
managed to escape.  The thrilling climax occurs when there's only one player
left to put up a heroic last-ditch stand on behalf of humanity.  But alas,
there is no defense against the Blob, and humanity succumbs.  (If that seems
unfair, well, that's the plot.)
============================================================================
================
Buddy Pick-Up
This game is like British Bulldog with a twist.  Two people are chosen, and
stand in the middle of a field.  Everyone else stands at one end.  When the
people in the middle yell go, everyone must try to run to the other side of
the field.  Instead of two in the middle just tagging as they run past, they
must pick the person up off the ground.  If they can get their victim
completely off the ground, the person caught must join them in the middle
trying to catch others.  The game continues until there is only one person
left who has not been caught.  If playing more than one round, the last
people caught (usually the last few running are caught at the same time) are
the ones who start in the middle.
============================================================================
================
Capture The Flag
Divide your group into 2 teams, you also need to divide your playing area
into 2 equal parts.  (We use a field for the younger youth and the entire
camp ground for the older youth).   Each team has to designate an area to be
used as a "jail" which can be guarded from 5 feet away.  Each team also has
to hide their flag from the other team.  Once the game has started, opposing
team members can challenge each other from across the line dividing the
teams -- they can pull each other over by any means possible.  Once the
person has been pulled over onto the opposite side, they are escorted to
jail.  Players can also rush or storm the opposite by running over the line
to try and find the flag -- but if you get caught -- off to jail you go.  (*
Here's a hint -- the more people you get in jail the easier it is to rescue
them, touch finger tips and stretch your line as close to the dividing line
as possible *).  Once a team member has picked up the flag and stands still
he/she can not be tagged.  Only when they begin to run can they be tagged
out.  Then they must drop the flag where they were tagged.  After the
opposite team's flag has reached it's opponents side--the game is finished.
============================================================================
================
Capture The Flag Modified
Normal capture the flag rules are followed, except if a player is tagged,
they must go to the middle "neutral" zone.  In this neutral zone there is a
jailer or two.  These jailers should be well versed in scripture or have a
Bible handy.  The players must recite a Bible verse to get out of jail.  You
can add rules such as a verse may only be used once and so on.  We told them
that John 3:16 and "Jesus wept." were off limits.  Our youth love capture
the flag and this requires them to use a little of their scripture knowledge
as well. [Ed.  Note: Make sure you have an alternative means for unchurched
kids to get out of jail (e.g sing a song, make up a poem, etc.)]
============================================================================
================
Capture The Flag with a Twist
Divide your group into 2 teams.  There has to be a main point where people
from each team if hit with a water bomb must go for 1 minute.  Each team
also has to hide their flag from the other team.  Once the game has started,
they have to get the flag from the other team.  Using water bombs as the
defence for your two teams.  Once a person has been hit by a water bomb,
they are escorted to jail.  Players rush or storm the opposite team by
running to try and find the flag -- but if you get hit -- off to jail you
go.  Once a team member has picked up the flag they have to run back to
where there flag is without being hit.  If they are hit with a water bomb
they must drop the flag where they were hit.  After the opposite team's flag
has reached it's opponents side--the game is finished.
============================================================================
================
Cardboard Crossing
This game works best outside on the church lawn or in the church parking
lot.  Break the kids up into several teams (7-10 kids per team) and give
each team two large pieces of cardboard.  The kids have to cross the lawn,
never touching the grass, by keeping the entire team on the pieces of
cardboard as they cross.  The first team to cross wins.
============================================================================
================
Duracell Kickball
The game is played much like kickball.  The players are divided into two
teams.  One team takes the field and the other team is the kicking team.
One at a time, the members of the kicking team kicks the ball and runs the
bases.  However, the goal of the fielding team is to return the ball to the
pitcher.  Those on the kicking team continue to run the bases until the ball
is in the pitcher's hand.  Once the ball is in the pitchers hand, the
runners stop whereever they are.  On bases, between bases, etc.  If a runner
reaches home they receive a point for their team and continue on to first
base again.  Once everyone on the kicking team has had a chance to kick the
ball
and run the bases, the teams switch.  If you have more than 10 people on a
team, the runners are out of energy after only one or two innings-- Thus the
name Duracell Kickball.
============================================================================
================
Everybody's IT!

This game has been more succesful in our youth ministry than any other game.
The kids can't get enough of it. The concept is this: Everyone is it.
Anyone can tag anyone else.  When you are tagged, you have to sit on the
ground, until the person who tagged you is tagged by someone else.  When
they are tagged, they sit down, and anyone that they tagged are free, and
can get back up and continue to tag others.  If two
people tag each other at the same time, they both sit down for 30 seconds,
and then are free to continue. When the game has been played for about 15 or
so minutes, scream "ELIMINATION!" This turns the game into an elimination
round.  Once you are tagged, you are out, and have to stand outside of the
boundaries.  Continue to shrink the boundaries down as the amount of players
remaining decreases.  Eventually, two people are left, and then one wins.
This game keeps everyone moving, and is best in a courtyard.  Set boundaries
are a must.
============================================================================
================
Fetch!
GET: Timer.  Large Playing field.  Anything that is meant to be thrown
(Frisbee, baseball, Soccer...  etc.) THE GAME: Divide into groups.  Send
kids in the field.  Leave team leaders on perimeter of field.  When time
starts, leaders throw items out into field as far as possible.  (Don't throw
to teammates) People in field FETCH! items and
bring them back to leader/score person until time is up.  The game plays
with people FETCH!ing items for points until time is up.
============================================================================
================
Football Rip Off
This simple game can get crazy in a real hurry.  All you need is a football
and two large garbage cans.  Place the garbage cans on each end of the field
and divide students into two groups.  The object is simple.  Get the
football into the opposing team’s garbage can, while guarding your own
garbage can from being scored on.  Only rules: No biting or scratching!
Players can throw, kick or run with the ball.  Players can be tackled,
pushed, or just about anything (within reason of course) to accomplish the
task at hand.  Kids love it and can be a great game played in the snow! If
your students have a ton of energy, this game is for them!
============================================================================
================
Scissors, Paper, Stone Race
This game is great fun in a beach.  Divide into 2 teams(any number,
preferably 8-15 in each team).  Draw a vertical line from one team and then
a horizontal one and then a vertical line that will reach the other team.
When game starts, both the first player in each team will run along the
lines (they are running along the vertical lines, as if in a race) and then
they will turn into the horizontal one where they will meet each other.
When they meet each other, they will play scissors, paper, stone.  The loser
have to run back and the winner will continue along the line.  Once the
scissors, paper, stone is played and a winner is decided, the team that lost
its first player can sent out its second player.

In this case, the second player from the team that lost the first player
will rush up to intercept.  They will again play scissors, paper, stone when
they meet each other.  This carries on until the game time is over.

The objective of this game is to get as many players from one team to the
other side (the opponent team).  This can only be done if you can run fast,
as well as being able to win all scissors, paper, stone encounter whenever
the opponent intercepts.
============================================================================
================
Stick
Have you ever been sitting around waiting to do something? Has your bus been
late? In College some of us guys on the track team came up with this very
simple game.  All it requires is a stick.  Just get your group in a circle
(works best with 5-10 students) and throw the stick to people.  There are
only a few rules:
1) It must be thrown underhanded.
2) It must only be caught in one hand.
3) It must be deemed "catchable" by the group
If the person catching it doesn't catch it, they lose one hand (and can only
catch with the other hand) Once someone has lost both hands, they are out.
It's a ton of fun, and you can play it anywhere at anytime, even indoors on
a stage!




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
[EMAIL PROTECTED]

Hey Guys & Gals,
Though these are all important topics and many need to be discussed, if not
vented and ranted about, we are getting off topic for the Rangernet again.
Perhaps one should start a Yahoo group called Ranger Vent or something that
doesn't involve the actual use of this board to discuss non-Ranger topics?
It's free and doesn't cost anything.  I just mention this because we know
from experience that it's too easy to get off on a tangent and talk about
things that do not necessarily need to be discussed on the Rangernet. I just
wanted to put that out there.

Iron Mike


_______________________________________________

The Golden Rule is my daily rule.

To send mail to everyone on the RangerNet mailing list, send it to
[EMAIL PROTECTED] Only list members may post.
To subscribe or unsubscribe, please visit
http://lists.rangernet.org/mailman/listinfo/rangernet

Reply via email to