New topic in General: never ending exposure of RAM
mensk - Mon Jun 09, 2008 10:20 am <http://forums.realsoftware.com/viewtopic.php?t=22819> hi there. i don't get it, my app seems to load an infinite amount of objects into the ram, because it takes up as much memory as it can from time to time in, say, 4 to 8kb/s steps, until it closes abrupt. that only happens when my game engine is running, which handles object-wall collisions. i'm not using any arrays, but methods calling itself many times, and methods returning and creating objects, of course. but these objects aren't stored, they're just local variables. is there any special way to check what's wrong, what is taking up that much memory? -- Over 900 classes with 18000 functions in one REALbasic plug-in. The Monkeybread Software Realbasic Plugin v8.1. <http://www.monkeybreadsoftware.de/realbasic/plugins.shtml> [email protected]
