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Application file size

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Message        David Blythe          Post subject: Application file sizePosted: 
Tue Jun 22, 2010 8:40 am                         
Joined: Mon May 17, 2010 8:27 am
Posts: 5                For my first practice App I created a Tic Tac Toe game. 
Its very simple, with 1 window, 1 control array, about 12 button controls. I 
was surprised to see the compiled app used 9.8 meg of disk space! Are there 
ways to limit this? How big will it get when I write a "real" app?   
                             Top                 jefftullin          Post 
subject: Re: Application file sizePosted: Tue Jun 22, 2010 9:01 am              
                   
Joined: Wed Nov 15, 2006 3:50 pm
Posts: 1667
Location: England                Quote:I was surprised to see the compiled app 
used 9.8 meg of disk space! 

You and everyone else.
The thing to bear in mind here is that an RB app does not require 400mb+ of 
runtime libraries to be installed first, in the way that .NET does.
(That's small consolation to a user, who usually has the .NET libraries already 
installed, and can therefore accept an EXE which is a matter of a few K in 
size.)

If you incorporate pictures, these bloat your app size too.
If the app size is an issue, keep the resource files like databases and images 
as external.

Your real app won't get much larger in a hurry.
My biggest one runs to 26Mb, compiled as a Universal Binary on OSX
If you only target Intel machines, you can almost halve the app size by 
choosing an Intel-only build.      
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                             Top                pony          Post subject: Re: 
Application file sizePosted: Tue Jun 22, 2010 1:00 pm                           
      
Joined: Sat Nov 11, 2006 2:43 pm
Posts: 765
Location: DFW area, Texas, USA                Whenever you build an application 
the IDE bundles all the framework, whether you use it all or not. I believe the 
same can be said for any plugins you use, even if you only use a simple small 
class then the whole plugin framework will be included. The RealStudio 
framework had ballooned to be a huge behemoth as it grew to include more 
features and functionality.
Real is changing the way it compiles your code, and introducing a whole new 
backend:

http://www.realsoftwareblog.com/2010/03 ... aster.html

Its taking time, but I believe its going to be worth the work.      
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                             Top                MonkeybreadSoftware          
Post subject: Re: Application file sizePosted: Tue Jun 22, 2010 3:33 pm         
                        
Joined: Wed May 10, 2006 2:42 pm
Posts: 1260
Location: Germany                pony wrote: I believe the same can be said for 
any plugins you use, even if you only use a simple small class then the whole 
plugin framework will be included.

That is not correct. Only referenced plugin parts are added.

Greetings
Christian      
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Around 29000 functions in 1500 classes in one plugin collection. 
The Monkeybread Software Realbasic Plugin v10.1.
http://www.monkeybreadsoftware.de/realbasic/plugins.shtml

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