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Mac App Store Submission Tutorial for REAL Developers

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Message        dpaanlka          Post subject: Mac App Store Submission 
Tutorial for REAL DevelopersPosted: Tue Jan 11, 2011 11:56 am                   
              
Joined: Sun Mar 23, 2008 3:30 pm
Posts: 97                THIS POST IS LIVING AND IN PROGRESS
Please give me some time to fill out all the steps in a more robust manner.

Step One
Enroll in the Mac Developer Program. This $99 annual subscription gives you 
access to beta versions of Mac OS X and Xcode, access to thousands of reference 
articles, a complete Mac OS development library, and a private and discreet 
developers forum forum that is often trafficked by Apple developers.

Step Two
Download the latest version of Xcode from the Mac Developer portal.

Step Three
Ensure your app conforms to the Mac App Store Submission Guidelines and Apple's 
Human Experience Guidelines.

Step Four
Add receipt validation using macoslib.

Step Four
Build your application as Intel-only. Carbon is perfectly fine.

Step Five
Make sure you have a proper 512x512 icon. Create one in Photoshop or some other 
image editor, and use Icon Composer (part of Xcode) to convert it to the proper 
.icns format. Drag it into your Application bundle.

Step Six
Inside your Application bundle, edit the Info.plist file and ensure the 
following values are included:

Step Seven
Create a Mac App ID.

Step Eight
Create a Mac App certificate and Mac Installer certificate. Download and 
install both.

Step Nine
Navigate to your built Application's folder and run the following terminal 
command, modifying as necessary:

Step XXX
If you've included receipt validation, you'll want to test it. Create a test 
user in iTunes Connect. Then, make a copy of your app (don't use the one you're 
going to submit) and run it. It should quit and ask you for an App Store 
account. Enter your test user you just created, and see if it validates and 
launches your app.

Step Ten
Create your App in iTunes Connect.

Step Eleven
Upload to iTunes Connect using Application Loader (part of Xcode).   
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