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plugins for windows (DLLs ) : Is C++ needed to create them?

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Message        spacewalker          Post subject: plugins for windows (DLLs ) : 
Is C++ needed to create them?Posted: Mon Mar 07, 2011 12:19 pm                  
       
Joined: Thu Nov 08, 2007 4:59 am
Posts: 344
Location: Germany                Hello,

I just have read an article about creating RB plugins in the RB developer 
magazin

It is said that for windows a plugin is basically a .DLL (native, no .NET) and 
that such .DLL can be copied into the RB plugin directory.

I'm curious:
The plugin SDK contains samples for C++... but I wonder how I could create a 
windows plugin (in other words : a .DLL) using other languages than C++ - for 
example Delphi or maybe even another BASIC compiler that can create .DLL 
files... ?

The SDK contains header files for C... so I guess these files must be somehow 
translated to be used in other languages.
What that be a difficult task or possible at all?

Heinz   
                             Top                swort          Post subject: 
Re: plugins for windows (DLLs ) : Is C++ needed to create thPosted: Mon Mar 07, 
2011 12:35 pm                         
Joined: Mon May 31, 2010 5:35 am
Posts: 671                spacewalker wrote:Hello,

I just have read an article about creating RB plugins in the RB developer 
magazin

It is said that for windows a plugin is basically a .DLL (native, no .NET) and 
that such .DLL can be copied into the RB plugin directory.

I'm curious:
The plugin SDK contains samples for C++... but I wonder how I could create a 
windows plugin (in other words : a .DLL) using other languages than C++ - for 
example Delphi or maybe even another BASIC compiler that can create .DLL 
files... ?

The SDK contains header files for C... so I guess these files must be somehow 
translated to be used in other languages.
What that be a difficult task or possible at all?

Heinz

Plugins for REAL Basic are C/C++ (wich end on the .rbx file type) These can not 
be build with other languages i think.

DLL's are windows only as you said, they are not like plugins, as you have to 
use declares with dll's in order to use them in RB. You can build them in 
VB.NET, C#.NET, Delphi, C, C++(.NET) and so on but only use with windows.      
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                             Top                 timhare          Post subject: 
Re: plugins for windows (DLLs ) : Is C++ needed to create thPosted: Mon Mar 07, 
2011 1:11 pm                         
Joined: Fri Jan 06, 2006 3:21 pm
Posts: 9395
Location: Portland, OR  USA                Plugins ARE dll files - ie., they 
are dynamic library files for the platform: .dll on Windows, .so on linux, 
.dylib on Mac.  They are collected into an .rbx file that contains a lib file 
for each platform.  The file for the correct platform is included in the app 
when you compile.

There is no real restriction on the language used to create the dll, as long as 
it creates a format that is compatible with RB - the traditional "C" style dll 
- and includes the entry points required by RB (as defined in the C headers).   
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