New topic: Multithreaded C++ be usable within RealStudio?
<http://forums.realsoftware.com/viewtopic.php?t=37979> Page 1 of 1 [ 1 post ] Previous topic | Next topic Author Message Amando Post subject: Multithreaded C++ be usable within RealStudio?Posted: Mon Mar 07, 2011 3:37 pm Joined: Tue Jan 31, 2006 5:22 am Posts: 71 Location: La Coruña, Spain I think RealStudio is not Thread-Safe nor Reentrant code. (Just thoughts, don't know exactly). I wonder if adding a DLL like Raknet wich is a C++ multithreaded network lib, and compile to a DLL, in your opinion would de plausible? I have created my own UDP library in RB, but it uses more than 10 threads and since RS is still not able to offer us preemptive threads, it's consuming lot's of cpu units of a core. My projects would need more threads, and it seems that are more time consuming than not using them. Do you believe it would be possible to add Multithreaded C++ DLLs to RealBasic without unexpected errors? _________________ ¡No lo intentes! Hazlo o no lo hagas, pero no lo intentes. Top Display posts from previous: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost timeSubject AscendingDescending Page 1 of 1 [ 1 post ]
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