New topic: Cocoa rendering issues
<http://forums.realsoftware.com/viewtopic.php?t=38709> Page 1 of 1 [ 1 post ] Previous topic | Next topic Author Message Oskar Post subject: Cocoa rendering issuesPosted: Thu Apr 21, 2011 4:59 am Joined: Sat Nov 26, 2005 4:51 am Posts: 239 I am facing the following two issues with Cocoa: 1. IMAGE RENDERING: pictures are brighter in Cocoa than in Carbon, and their color balance is also slightly different. Because of that, the overall effect of a carefully designed UI is no longer the same: it is a subtle difference but still a difference. Not saying the Carbon rendering engine is more correct than Cocoa, but just highlighting a compatibility issue between the two targets so that image files tailored for the Carbon target may loose part their original appeal in Cocoa. Does anybody know the source of this problem and if there is any intention for RS to get this fixed with the next release? 2. FONT RENDERING: font alignment and positioning inside text fields (labels, drawstring, etc.) is often slightly different in Cocoa with respect to Carbon. I'm talking subtle variations of a few pixels but still something visible. Whenever pixel-precise positioning of UI objects is a must, this represents an issue; it would be good to know if we need to change anything or if this is going to be fixed with the next release. Does anybody know why RS has modified text rendering in Cocoa (was that necessary at all)? Regards, - Oskar Top Display posts from previous: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost timeSubject AscendingDescending Page 1 of 1 [ 1 post ] -- Over 1500 classes with 29000 functions in one REALbasic plug-in collection. The Monkeybread Software Realbasic Plugin v9.3. http://www.monkeybreadsoftware.de/realbasic/plugins.shtml [email protected]
