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WE Chrome Issue

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Message        Jason_Adams          Post subject: WE Chrome IssuePosted: Sun 
Oct 16, 2011 9:02 pm                                 
Joined: Fri Nov 10, 2006 4:10 pm
Posts: 958
Location: Michigan, USA                I made this thread because I didn't want 
to hijack the thread made by KikoLobo to show off his latest Web App.

Anyway, so far it's found that the latest version of Chrome doesn't at all work 
with WE Web Apps. From the debugger it hangs, then ends the debug build as if 
the 'x' has been pushed in the Run tab. If a build is ran, then it hangs about 
a third of the way through loading, indefinitely.

Strangely enough, however, KikoLobo's Web App is working. I can view it without 
a problem, as can Swort. If, however, I go to the MBS site and try their 
available Apps, it doesn't run. The only difference I've found between the 
Debug App, MBS Web Apps, and KikoLobo's (that I've found) is that in every 
other address the port is explicitly stated at the end of the address.

I don't have a server available at the moment. Can someone check to see if 
stating an explicit port at the end of the address is causing the issue in 
Chrome?

Thanks!     
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"Christianity has not been tried and found wanting; it has been found difficult 
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                             Top                 taylor-design          Post 
subject: Re: WE Chrome IssuePosted: Sun Oct 16, 2011 10:03 pm                   
      
Joined: Wed Mar 22, 2006 11:15 am
Posts: 222
Location: Southern California                The issue with Chrome is 
WebSockets. Stand alone WE apps attempt to use WebSockets if supported by the 
client, which means Safari and Chrome right now. The latest Chrome breaks WE's 
WebSockets.

CGI apps don't use WebSockets.      
_________________
Daniel L. Taylor 
Taylor Design 
Computer Consulting & Software Development 
[email protected] 
http://www.taylor-design.com  
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