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Owning File type

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Message        Jym          Post subject: Owning File typePosted: Tue Dec 27, 
2011 2:08 pm                         
Joined: Sat Oct 01, 2005 5:19 pm
Posts: 2804                How do I get my software to run if a user double 
clicks the file they created with the software?  I went without this last 
semester however no matter what I said to the students they just couldn't get 
into their head they needed to open it from the software, so they all double 
clicked the file and of course it didn't do anything.   
                             Top                kermit          Post subject: 
Re: Owning File typePosted: Tue Dec 27, 2011 3:24 pm                         
Joined: Mon May 30, 2011 12:56 am
Posts: 300                In the project settings, make sure your app has a 
bundle identifier set.
(normally something like com.companyname.product)

Set the 'AcceptFileTypes' option so that it can accept files of 'your' type.
Your file type needs to be defined in FileTypes
Click on the ellipsis next to these file types, and set the 'role' to be 
'editor'

I think that should do it.
You may need to save a file before Mac OSX wakes up to these settings.   
                             Top                 Jym          Post subject: Re: 
Owning File typePosted: Tue Dec 27, 2011 4:10 pm                         
Joined: Sat Oct 01, 2005 5:19 pm
Posts: 2804                Ok thanks, I will give that a whirl, does it have 
anything to do with the Extension like it does on PC?  Do I need to find one 
that doesn't already exist in the Mac world of software?   
                             Top                kermit          Post subject: 
Re: Owning File typePosted: Tue Dec 27, 2011 4:25 pm                         
Joined: Mon May 30, 2011 12:56 am
Posts: 300                That will no doubt help.
If you use an existing one, there is always the chance that another app will 
'claim' it.   
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