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New to WE - basic questions.

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Message        Farflame          Post subject: New to WE - basic 
questions.Posted: Mon Aug 27, 2012 7:22 am                         
Joined: Tue Oct 05, 2010 6:25 am
Posts: 169                I'm trying to write a simple browser game for 
multiple users for my first experiments with WE. I'm a bit confused about where 
I should put various bits of code - I'm feeling very tempted to put lots of 
stuff in 'app' but I have a feeling that's not a good idea for some reason. For 
example, in my simple game, the app itself would run the logic for the game in 
the background. So I feel that all the game information - for example the map 
array - should be stored as properties of the app. Then the webpages could 
access that array via app.map(x,y) or something like that. It works fine but I 
feel that I'm doing too much in app - am I right in putting the logic and 
variables in app and the webpage is mostly for displaying the info and dealing 
with user input? Or would it make more sense to just have a seperate program 
running alongside the main program to do the game logic?

This also leads me to another question regarding the files for the game. I've 
worked out how to use a database, but for a simple game with just a few k of 
basic data, is there any reason not to just use basic streams? I've tried that 
and it also works fine and I just store the file alongside the program. Would 
this work correctly if it was stored on a server? Can the program just access 
files in the same location or isn't it as simple as that? It's all working fine 
when running it on my machine but I have a feeling it's all a bit TOO simple at 
the moment and I'll run into problems if I tried to deploy like that    
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