New topic: 

Scene Kit 3D Cocoa

<http://forums.realsoftware.com/viewtopic.php?t=45800>

         Page 1 of 1
   [ 1 post ]                 Previous topic | Next topic          Author  
Message        mauitom          Post subject: Scene Kit 3D CocoaPosted: Sun Nov 
04, 2012 1:40 am                                 
Joined: Thu Feb 16, 2006 10:04 pm
Posts: 240                I've been having some fun porting the Scene Kit 
Framework to Real Studio, thought I'd share a compiled app showing one of my 
projects. Scene Kit is sort of a higher abstraction of OpenGL, it's pretty cool 
and it's fairly easy to get a 3D scene of primitives up and running.



The blog post and downloads can be found here,

http://bigdaddysurf.com/blog/?p=609

Thank you.      
_________________
Thomas C.
REAL.basic Blog
http://bigdaddysurf.com/blog/

http://itunes.apple.com/us/app/mrp-2012/id496160762?ls=1&mt=8  
                             Top             Display posts from previous: All 
posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost 
timeSubject AscendingDescending          Page 1 of 1
   [ 1 post ]      
-- 
Over 1500 classes with 29000 functions in one REALbasic plug-in collection. 
The Monkeybread Software Realbasic Plugin v9.3. 
http://www.monkeybreadsoftware.de/realbasic/plugins.shtml

[email protected]

Reply via email to