New topic: Scene Kit 3D Cocoa
<http://forums.realsoftware.com/viewtopic.php?t=45800> Page 1 of 1 [ 1 post ] Previous topic | Next topic Author Message mauitom Post subject: Scene Kit 3D CocoaPosted: Sun Nov 04, 2012 1:40 am Joined: Thu Feb 16, 2006 10:04 pm Posts: 240 I've been having some fun porting the Scene Kit Framework to Real Studio, thought I'd share a compiled app showing one of my projects. Scene Kit is sort of a higher abstraction of OpenGL, it's pretty cool and it's fairly easy to get a 3D scene of primitives up and running. The blog post and downloads can be found here, http://bigdaddysurf.com/blog/?p=609 Thank you. _________________ Thomas C. REAL.basic Blog http://bigdaddysurf.com/blog/ http://itunes.apple.com/us/app/mrp-2012/id496160762?ls=1&mt=8 Top Display posts from previous: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost timeSubject AscendingDescending Page 1 of 1 [ 1 post ] -- Over 1500 classes with 29000 functions in one REALbasic plug-in collection. The Monkeybread Software Realbasic Plugin v9.3. http://www.monkeybreadsoftware.de/realbasic/plugins.shtml [email protected]
