New topic: 

RS edition aimed at me, doesn't meet my needs

<http://forums.realsoftware.com/viewtopic.php?t=46327>

         Page 1 of 1
   [ 1 post ]                 Previous topic | Next topic          Author  
Message        Primoz128          Post subject: RS edition aimed at me, doesn't 
meet my needsPosted: Sun Dec 23, 2012 10:25 am                         
Joined: Sun Oct 21, 2012 10:47 am
Posts: 28                Well i am 17 and i am game developing every here and 
then on rare occasions and i want to change playing games most of my free time 
into game developing instead.

Now i have found that Real Studio is the closest to Game Maker in forms/sense 
of RAD comfortness that i used for years now.
And now that i am planning to make my game server, for my game in Real Studio, 
i have planned to do it using trial and later if it's gona suit me the way i 
atleast want it to, then i will buy the hobbyist edition.

But in order to have networking for a game server i need many features that are 
not in hobbyist's edition, but in the professional's, and for many features in 
hobbyist's edition i don't have any use for.
(Only trick getting passed this that i could try, and would possibly work, is 
to use the c++ dll wrapper for networking aimed to extend Game Maker, with Real 
Studio as a plugin if it can be done)

BELOW is the editions comparison page link where i have marked what i 
absolutely need and what i absolutely don't care about.
LINK: http://www.2shared.com/photo/uIKUeMHG/RS_editions.html


Thus i am asking for an advice... i am 99.99% sure a custom licence deal can't 
be made. 
Thoughts anyone ?   
                             Top             Display posts from previous: All 
posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost 
timeSubject AscendingDescending          Page 1 of 1
   [ 1 post ]      
-- 
Over 1500 classes with 29000 functions in one REALbasic plug-in collection. 
The Monkeybread Software Realbasic Plugin v9.3. 
http://www.monkeybreadsoftware.de/realbasic/plugins.shtml

[email protected]

Reply via email to