New topic: Cocoa Testing: RB2012r2
<http://forums.realsoftware.com/viewtopic.php?t=46409> Page 1 of 1 [ 2 posts ] Previous topic | Next topic Author Message kermit Post subject: Cocoa Testing: RB2012r2Posted: Tue Jan 01, 2013 2:28 pm Joined: Mon May 30, 2011 12:56 am Posts: 579 Well, I may be tempting fate here, and I do expect to find something odd later, but.. I bought RB2012 to test Cocoa builds, and it's actually working. So far I haven't encountered any actual bugs that affect my app. (i have had to tweak a few menus and control positions, but nothing too tricky.) Im seriously considering a Cocoa release by the end of January. Top Bob Keeney Post subject: Re: Cocoa Testing: RB2012r2Posted: Tue Jan 01, 2013 2:46 pm Joined: Fri Sep 30, 2005 11:48 am Posts: 3350 Location: Lenexa, KS Depending upon your requirements Cocoa may work well for you. Testing, testing, and testing some more is the only way to tell for sure. _________________ Bob K. Don't Forget Your BKeeney! Real Studio training day at Real World 2013. http://www.bkeeney.com/realbasic-training-section/training-2013 Top Display posts from previous: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost timeSubject AscendingDescending Page 1 of 1 [ 2 posts ] -- Over 1500 classes with 29000 functions in one REALbasic plug-in collection. The Monkeybread Software Realbasic Plugin v9.3. http://www.monkeybreadsoftware.de/realbasic/plugins.shtml [email protected]
