New topic: UserOldRenderer vs AntiAlias
<http://forums.realsoftware.com/viewtopic.php?t=46550> Page 1 of 1 [ 1 post ] Previous topic | Next topic Author Message DaveS Post subject: UserOldRenderer vs AntiAliasPosted: Sun Jan 13, 2013 1:07 pm Joined: Sun Aug 05, 2007 10:46 am Posts: 4412 Location: San Diego, CA I was under the impression that functionally UserOldRenderer (deprecated) as the "opposite" of the new AntiAlias Ie.... g.UseOldRenderer=TRUE was the same as g.AntiAlias=FALSE but this does NOT seem to actually be the case. I have an older Graphics program that I was going to upgrade to the latest version of RealStudio.... and changed all the USEOLDRENDERER to ANTIALIAS.... flipping the boolean logic at the same time. And noticed TWO things. One.. it seemed to have NO effect on drawing lines (where UseOldRenderer did) and worse.... if I took an image at displayed it at 8 to 10x normal (ie. zoom in)... with UseOldRenderer the pixels got bigger, crisp, clean and what I expected and what I wanted... but using code with ANTIALIAS.... the pixels magnified very FUZZY Am I missing something in regards to swapping USEOLDRENDERER for ANTIALIAS? I know it has to doing with using QUARTZ or not.... but I can't have a zoom in turn all fuzzy.... _________________ Dave Sisemore MacPro, OSX Lion 10.7.4 RB2012r1 Note : I am not interested in any solutions that involve custom Plug-ins of any kind Top Display posts from previous: All posts1 day7 days2 weeks1 month3 months6 months1 year Sort by AuthorPost timeSubject AscendingDescending Page 1 of 1 [ 1 post ] -- Over 1500 classes with 29000 functions in one REALbasic plug-in collection. The Monkeybread Software Realbasic Plugin v9.3. http://www.monkeybreadsoftware.de/realbasic/plugins.shtml [email protected]
