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Xojo <-> Xamarin

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Message        void          Post subject: Xojo <-> XamarinPosted: Thu May 16, 
2013 9:39 am                         
Joined: Thu Apr 24, 2008 8:04 am
Posts: 34                Hi,

I dabble a bit with mobile programming. Made this one a while back with Xamarin 
Studio. While the business logic for such B2B apps is straightforward, the UI 
is often a cumbersome process. 

So I was wondering. Will Xojo for iOS (and later android) possibly support 
linking to code made with Xamarin or Xcode for that matter? 

It will probably be faster to use Xojo for the UI when it comes to simple B2B 
form-based apps.   
                             Top                npalardy          Post subject: 
Re: Xojo <-> XamarinPosted: Thu May 16, 2013 4:38 pm                       Real 
Software Engineer          
Joined: Sat Dec 24, 2005 8:18 pm
Posts: 7838
Location: Canada, Alberta, Near Red Deer                void wrote:Hi,

I dabble a bit with mobile programming. Made this one a while back with Xamarin 
Studio. While the business logic for such B2B apps is straightforward, the UI 
is often a cumbersome process. 

So I was wondering. Will Xojo for iOS (and later android) possibly support 
linking to code made with Xamarin or Xcode for that matter? 

It will probably be faster to use Xojo for the UI when it comes to simple B2B 
form-based apps.

Linking - probably not directly unless you write a plugin.
The reason is that would require a static library & static library formats vary 
widely - we'd have to tell you the specific compilers & versions you COULD 
generate a static library we could link.
A plugin is more like a DLL but wrapped in a specific API that Real Studio uses

OR you CAN write a DYLIB / DLL & call into that as DLL's do have very well 
defined API's
Check out "declares"      
_________________
Norman Palardy (Real Software)  
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