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Figureshape Fill does not work in Windows

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Message        kermit          Post subject: Figureshape Fill does not work in 
WindowsPosted: Sat Jun 01, 2013 1:52 am                         
Joined: Mon May 30, 2011 12:56 am
Posts: 701                Using 2012R2
Windows Home Prem 7


In the paint event of a canvas, I create a figureshape by adding an array of 
points

I set the color to &cFF0000
I add the points
I set the .Fill to 50
Then g.drawshape thefigureshape

And it is solid, not transparent.
Any value lower than 50, its invisible, over 50 it is solid.


The same code on the Mac gives me a properly transparent shape.
ANyone know why that might be?   
                             Top                Karen          Post subject: 
Re: Figureshape Fill does not work in WindowsPosted: Sat Jun 01, 2013 10:11 am  
                       
Joined: Fri Sep 30, 2005 8:53 am
Posts: 1002                Set app.UseGDIPlus to true

- Karen   
                             Top                kermit          Post subject: 
Re: Figureshape Fill does not work in WindowsPosted: Sun Jun 02, 2013 1:22 am   
                      
Joined: Mon May 30, 2011 12:56 am
Posts: 701                Thanks Karen.
Seems odd to have to resort to that, but it got me there.

It works now.


Couple of interesting points that make me still think this is a bug:

a) In another part of the application, I have identical code on another canvs, 
and it work perfectly without GDIPlus  (yes, checked very carefully)
b) I tried GDIPlus around my code at one point and it didnt make any difference.

What I have now, (and it didn't work until I did things this way, I could start 
removing things until it stops working again, but I wasted a day on this 
already)

in the Paint event of my canvas, I 

create a new picture of the same size as the canvas.
Set app.GDIPlus to true
Draw all my painting on the new picture
g.drawpicture my new picture to the graphics contaxt of the paint event
GDIPlus = false
exit sub   
                             Top                Markus Winter          Post 
subject: Re: Figureshape Fill does not work in WindowsPosted: Sun Jun 02, 2013 
2:08 am                         
Joined: Sun Feb 19, 2006 4:00 pm
Posts: 1282
Location: Heidelberg, Germany                kermit wrote:Seems odd to have to 
resort to that, but it got me there.
Windows did not support true transparency, you had to fake it. That changed 
with GDIplus. So it's not odd but was a limitation of Windows.   
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