Greg-

I spend too much time on the RDKit sourceforge and google code
pages... so I'm sure I will end up answering questions.

I put in the change to the batch process code... with a max of 1000
iterations, and 10 max attempts. Went through a couple thousand
molecules pretty quick. I think there were only a few molecules in
this test file that needed multiple attempts for optimization.

RDKit has been flying through this stuff so I don't think there will
be much of a slowdown.

Thanks!

-Marshall

On Mon, Mar 30, 2009 at 10:43 PM, Greg Landrum <[email protected]> wrote:
> On Tue, Mar 31, 2009 at 7:26 AM, Marshall Levesque
> <[email protected]> wrote:
>> Greg-
>>
>> I gotta say that the "RDKit Tech Support Team" is phenomenal at
>> getting questions answered!
>
> yeah, well, the theory is that after a while other people will be able
> to answer questions as well. hint, hint. :-)
>
>> The previous spiderweb of a 3D structure made it not at all obvious to
>> me that a little more  optimization would do the trick.
>>
>> I will look into adding the additional UFFOptimizeMolecule calls.
>>
>> Is there a rough estimate you have for the MAX number of attempts one
>> would make with a 'screening compound' sized molecule in Optimizing
>> via RDKit?
>
> Not really. This isn't something I have spent much time investigating.
> It's probably also true that the defaults are not particularly well
> chosen. You may want to increase maxIters to 500 when calling
> UFFOptimizeMolecule and only try once or twice. There is a slight
> speed penalty in calling UFFOptimizeMolecule repeatedly instead of
> doing it once with maxIters increased, but there may also be a win
> because doing so resets the optimizer (which is neither clever nor
> massively robust). I'm afraid you'll have to experiment.
>
> -greg
>

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