Hi Greg,

Thanks for the suggestions. I'll give them a go tomorrow and get back to 
you. Dinner time!  ;-)

Alex

On 22/11/2011 19:58, Greg Landrum wrote:
> Dear Alex,
>
> On Tue, Nov 22, 2011 at 5:39 PM, Alex Henderson
> <blueobelisk4a...@gmail.com>  wrote:
>> I'm having problems installing the source code and getting up and running on
>> Windows.
>>
>> Here's what I'd tried so far. I'm assuming (hoping) it's just a simple
>> mistake, but after banging my head against the wall for two days, I thought
>> I'd better ask :-)
> Good call... hopefully I can help. :-)
>
>> My environment is Window 7 (32 bit), Visual C++ 2008 (version 9) (not
>> express version) SP1
> <snip>
>
>> Set the environment variable for RDBASE to C:\SourceCode\rdkit
> yep
>
>> Installed boost using their recommended method of running bootstrap.bat
>> followed by b2.exe. This is listed here:
>> http://www.boost.org/doc/libs/1_48_0/more/getting_started/windows.html#or-simplified-build-from-source
> so far so good
>
>> At this point I have a file called:
>> C:\SourceCode\boost_1_48_0\boost_1_48_0\stage\lib\libboost_python-vc90-mt-1_48.lib
>> so I'm assuming boost found python OK
> did you end up with DLLs installed somewhere too?
>
>> Set the environment variable BOOST_ROOT to
>> C:\SourceCode\boost_1_48_0\boost_1_48_0\
>> Set the environment variable BOOST_INCLUDEDIR to
>> C:\SourceCode\boost_1_48_0\boost_1_48_0\
>> Set the environment variable BOOST_LIBRARYDIR to
>> C:\SourceCode\boost_1_48_0\boost_1_48_0\stage\lib\
>> Set the environment variable BISON_SIMPLE to "C:\Program Files\GnuWin32\bin"
>> Set the environment variable BISON_EXECUTABLE to "C:\Program
>> Files\GnuWin32\bin"
> Those should not need to be environment variables; they are
> configuration parameters you pass to cmake when you aren't using the
> GUI. In my experience the flex and bison executables will also be
> found if they are in your PATH when you start cmake.
>
>> Now we move to CMake...
>>
>> Where is the source code: C:/SourceCode/rdkit
>> Where to build the binaries: C:/SourceCode/rdkit/build
>> Click Configure button and I get this...
> on the right track.
>
>>>>> Error message
>> CMake Error at C:/Program Files/CMake
>> 2.8/share/cmake-2.8/Modules/FindBoost.cmake:1198 (message):
>>
>> Unable to find the requested Boost libraries.
>>
>> Boost version: 1.48.0
>>
>> Boost include path: C:/SourceCode/boost_1_48_0/boost_1_48_0
>>
>> The following Boost libraries could not be found:
>>
>> boost_python
>>
>> No Boost libraries were found. You may need to set BOOST_LIBRARYDIR to the
>>
>> directory containing Boost libraries or BOOST_ROOT to the location of
>>
>> Boost.
>>
>> Call Stack (most recent call first):
>>
>> CMakeLists.txt:90 (find_package)
>>
>> Could NOT find BISON (missing: BISON_EXECUTABLE)
>>
>> Could NOT find FLEX (missing: FLEX_EXECUTABLE)
>>
>> CMake Error at Code/GraphMol/SmilesParse/CMakeLists.txt:9 (FLEX_TARGET):
>>
>> Unknown CMake command "FLEX_TARGET".
>>
>> Configuring incomplete, errors occurred!
>>
>> <<<Error message
>>
>> I've been backwards and forwards changing the environment variables, to no
>> avail.
>>
>> Any suggestions? (other than - 'move to Linux' :-)
> Indeed: the easy thing is to just set the variables it's having
> problems with directly in the cmake gui.
>
>> Actually, since I don't want the python interface, a straightforward C++
>> solution will do.
> That will simplify things: just turn off the python bindings in cmake
> (the variable is RDK_BUILD_PYTHON_WRAPPERS). If you don't care about
> the SLN parser, you can also turn that one off so that you won't need
> the boost regex library either.
>
> After you've turned off the python bindings and pointed cmake to bison
> and flex (might work to just make sure they are in your PATH, restart
> cmake, clear the cache, and then configure again), things *ought* to
> work. Feel free to pipe back up if they don't. :-)
>
> Hope this helps,
> -greg


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