Dear all,
I am trying to use the RDKit C# wrapper dlls RDKFuncs.dll and RDKit2DotNet.dll
in Unity 2017.4 but when I implement a script testing if the dlls work I get
errors that the RDKFuncsw.dll failed to load and it gives a
'DllNotFoundException' for RDKFuncs. I have built the dlls for 3.5 .Net, 4.0
.Net and 4.5 Net but I get the same error each time. I am not sure if there's a
certain build requirement for the RDKit dlls to enable compatibility with unity?
Thanks in advance,
Esther
Script used:
using UnityEngine;
using GraphMolWrap;
public class RdkitAtom : MonoBehaviour
{
private void Start()
{
Debug.Log("started");
AtomCoords();
}
public void AtomCoords()
{
ROMol m1 = RWMol.MolFromPDBFile(Application.dataPath +
@"\Resources\DataFiles\3eai.pdb");
}
}
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