Hi Brad,

I'm having this very same problem with TCP Sockets at the moment in that if
one socket connects, the socket sends through a huge amount of data and any
other sockets that are trying to connect give up.

I tried your workaround in the TCP Socket but it didn't help at all. Ideally
I would probably want it set at under 8K as the packets of information I am
sending are very small. Would you have any idea of how I can get this
working on a TCP Socket instead, and, if possible on 5.5 rather than 2006.

Any help would be appreciated.

Thanks.

Cindy

> This is in regards to bug pkcwkvrp:
> 
> http://support.realsoftware.com/feedback/viewreport.php?
> reportid=pkcwkvrp
> 
> If you've found that Posting with an HTTPSocket doesn't let you
> display progress because of a very large system buffer on Windows,
> you can "fix" the buffer in the socket's Connected event handler with
> this little snippet of code:
> 



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