Hi Brad, I'm having this very same problem with TCP Sockets at the moment in that if one socket connects, the socket sends through a huge amount of data and any other sockets that are trying to connect give up.
I tried your workaround in the TCP Socket but it didn't help at all. Ideally I would probably want it set at under 8K as the packets of information I am sending are very small. Would you have any idea of how I can get this working on a TCP Socket instead, and, if possible on 5.5 rather than 2006. Any help would be appreciated. Thanks. Cindy > This is in regards to bug pkcwkvrp: > > http://support.realsoftware.com/feedback/viewreport.php? > reportid=pkcwkvrp > > If you've found that Posting with an HTTPSocket doesn't let you > display progress because of a very large system buffer on Windows, > you can "fix" the buffer in the socket's Connected event handler with > this little snippet of code: > _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
