Can anyone advise how to use the Trimesh class as detailed in the Language
Reference? I have copied the two portions of code directly from the LR into
the open event of an RB3Dspace control - and I never see anything. I've tried
it exactly as it is in the LR, I've tried adjusting camera.orientation,
FieldOfView and so on to see if I could catch the object - but I still don't
see anything at all. Objects.Count tells me there's one object there. Any
ideas what I'm missing? I can load 3DMF's from disk fine and manipulate those
and I can generate 3DMF's from a string and that's fine too - but it seems like
it should be miles easier and more flexible to use the trimesh class.
I've seen reference to a "Trimesh Explorer" demo, but it doesn't seem to be
in the sample projects from http://www.realbasic.com/download/windows/ - any
info on this would be appreciated.
TIA - Gary
---------------------------------
Yahoo! Photos NEW, now offering a quality print service from just 8p a photo.
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>