Hi Norman

> Avoid pointers :)
LOL

>
> Seriously you can use DebugDumpObjects in lots of places to help track
> them down.

> You can put a DebugDumpObjects around calls to functions and see if
> there are leaks in the functions themselves.
>
> If you have objects referencing other objects you may want/need to have
> some code that checks for cycles.
> If you have two object referencing each other but nothing else in your
> program can reference them then you can have a leak. That one is harder
> to track down, but a "debugdumpobjects" can help locate them.

thanks

--
Keith Hutchison
http://balance-infosystems.com http://realopen.org
http://www.kasamba.com/Keith-Hutchison
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