Hi Norman > Avoid pointers :) LOL
> > Seriously you can use DebugDumpObjects in lots of places to help track > them down. > You can put a DebugDumpObjects around calls to functions and see if > there are leaks in the functions themselves. > > If you have objects referencing other objects you may want/need to have > some code that checks for cycles. > If you have two object referencing each other but nothing else in your > program can reference them then you can have a leak. That one is harder > to track down, but a "debugdumpobjects" can help locate them. thanks -- Keith Hutchison http://balance-infosystems.com http://realopen.org http://www.kasamba.com/Keith-Hutchison _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
