I'm trying to make a sort of print-queue type of thing. I have a module with a pictureArray(-1) in it, and all throughout my program in various random spots, create the pictures and add them to the pictureArray (via .append) to print later on. To print, I just cycle through the pictureArray, and draw them to the printer.g
It works fine for pictures, but I seem to be coming back to the evil vector-text print issues (lots of questions on the list, but not an answer that I can find to address this specifically...that I can find). I need to preserve the text's vector properties so it prints nicely... I've tried using the object2d part of the picture's properties -> stringShape, but either a) I don't understand how to do it correctly because whenever I try to access a pic that I've added, the picture.object.count is always nil; or b) there's a better way to do this. I'd really appreciate any help on this, thanks. Chad _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
