I have a situation where I need to implement a frame within a window
that can scroll and resize properly with an unknown at design time
number of controls. The interface is for a job tracking program.
Essentially what I need to be able to do is add sections to the job
screen and be able to handle as many as needed. These sections will
have controls used to enter data. Mainly editfields, menus, and
buttons. What I envision is creating a set of these controls for
adding a task. Then I would simply add additional task sections below
the first one as needed. When the set of task sections gets too big
to fit on the window I need to add a scrollbar. I also need to have
the disappear if the user expands the window to show more items.
My main issue is conceptual. With the new container controls in RB, I
think that may be what I should look into, but I was not sure if
there is a better way to organize this. IE should I make the task
sections and the associated controls into a container control item
and then add those to a canvas with a scrollbar? Does anyone have
something like this that they have built and wouldn't mind sharing
their experience on a good way to organize it. I will probably end up
using this type of interface in other areas of this app where the
amount of data to enter is not know in advance. This is a lot like
the portal control in FMPro if anyone has used that before, you would
have an idea of what I need.
Thanks,
Kevin
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>