I have a situation where I need to implement a frame within a window that can scroll and resize properly with an unknown at design time number of controls. The interface is for a job tracking program. Essentially what I need to be able to do is add sections to the job screen and be able to handle as many as needed. These sections will have controls used to enter data. Mainly editfields, menus, and buttons. What I envision is creating a set of these controls for adding a task. Then I would simply add additional task sections below the first one as needed. When the set of task sections gets too big to fit on the window I need to add a scrollbar. I also need to have the disappear if the user expands the window to show more items.

My main issue is conceptual. With the new container controls in RB, I think that may be what I should look into, but I was not sure if there is a better way to organize this. IE should I make the task sections and the associated controls into a container control item and then add those to a canvas with a scrollbar? Does anyone have something like this that they have built and wouldn't mind sharing their experience on a good way to organize it. I will probably end up using this type of interface in other areas of this app where the amount of data to enter is not know in advance. This is a lot like the portal control in FMPro if anyone has used that before, you would have an idea of what I need.

Thanks,
Kevin
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