The idea is to place the name of the picture (as string) in a variant and use that variant to assign the picture to the Window (Window1.Background or Canvas1.Background); something like:

Dim myPictName As Variant

myPictName = "NivePict16"

Self.Background = myPictName

is it clear now ?


However, that will result in an error. But you can do:

 Self.Background = NivePict16

since NivePict16 has been dragged into the project.


Best,

Jack

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