Any progress recently on handling flickering statictext on non-double
buffered systems like Windows?
I'm slowly changing the colour of a statictext to fade it in. It
looks wonderful on OS X and like a bad TV channel on Windows. (I
tried changing the colour of a non visible statictext and then
assigning that to the visible statictex to mimic buffering but to no
avail.)
I have this sinking feeling you're going to tell me to draw text to a
double-buffered canvas instead....
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