Any progress recently on handling flickering statictext on non-double buffered systems like Windows?

I'm slowly changing the colour of a statictext to fade it in. It looks wonderful on OS X and like a bad TV channel on Windows. (I tried changing the colour of a non visible statictext and then assigning that to the visible statictex to mimic buffering but to no avail.)

I have this sinking feeling you're going to tell me to draw text to a double-buffered canvas instead....
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