At 1:26 PM +0100 4/26/06, James Milne wrote:
Could be that the implementation of RGBSurface is a lot slower on Linux though, I guess...
I believe that to be the case. I recall some notion that the way GDK represents pixel maps is not very conducive to pixel-by-pixel access. The guys at RS made it work, of course, but it may not be as efficient as it is on other platforms.
HTH, - Joe -- Joseph J. Strout [EMAIL PROTECTED] _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
