At 1:26 PM +0100 4/26/06, James Milne wrote:

Could be that the implementation of RGBSurface is a lot slower on Linux though, I guess...

I believe that to be the case. I recall some notion that the way GDK represents pixel maps is not very conducive to pixel-by-pixel access. The guys at RS made it work, of course, but it may not be as efficient as it is on other platforms.

HTH,
- Joe

--

Joseph J. Strout
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