On May 12, 2006, at 3:53 AM, Dave Addey wrote:
I wouldn't use C++ when I can use RB - but I do use C++ for writing RB
plugins :-) And I've managed to do this for free, for Mac and Win,
by using
xCode on Mac, and Microsoft Visual Studio C++ 2005 Express Edition
on Win32
(both of which are free). With a bit of setup, you can create C++
plugins
for RB MachO and Win32 targets without needing to buy any C++
software.
Dave.
I use the Bloodshed since it uses gcc just like XCode
but this person did sk about x-platform C++ ... the only reason I
mentioned these items
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