On Jun 30, 2006, at 16:22 UTC, Maarten de Vries wrote:

> You should call refresh, like I said. But you shouldn't call "canvas.refresh",
> but "Canvas.Refresh FALSE". Try it.. you'll see it works

Maarten, I think you're just confusing him.  These new-fangled approaches of 
passing False to the Refresh method, or unchecking EraseBackground on the 
Canvas, may work in some cases, but they're not necessary.  The tried and true 
approach of simply drawing to the canvas graphics, without calling Refresh at 
all, is cleaner and works reliably on any version of RB, running on any OS.

Best,
- Joe


--
Joe Strout -- [EMAIL PROTECTED]
Verified Express, LLC     "Making the Internet a Better Place"
http://www.verex.com/

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