For the case-sensitive part, it seems ok (also, in the information window, I can see the checkbox for the language).

I've done all your suggestions but it doesn't work. Well, I'll abort.

Thank you, Charles.

Le 4 juil. 06 à 00:43 Matin, Charles Yeomans a écrit:

I think I've gotten this to work using declares before. Here are a few guesses. First, the localization stuff is case-sensitive. Make sure that the folder is named "French.lproj" and the file therein is named "Localizable.strings".

Next, add a CFBundleIdentifier key-value pair to your application's Info.plist file (look at some other application for an example). Mac OS seems to use this a lot for various OS-related things.

If that doesn't do the trick, try adding the folllowing to your Info.plist file.

<key>CFBundleLocalizations</key>
<array>
<string>en</string>
<string>da</string>
<string>de</string>
<string>es</string>
<string>fi</string>
<string>fr</string>
<string>it</string>
<string>ja</string>
<string>ko</string>
<string>nl</string>
<string>no</string>
<string>pt</string>
<string>sv</string>
<string>zh_CN</string>
<string>zh_TW</string>
</array>


Usually you add this for applications in which you provide your own localization support.

If neither of these works, I suggest just declaring the function and getting it to work.

Charles Yeomans




On Jul 3, 2006, at 1:58 PM, Arnaud Nicolet wrote:

I was not aware that the encoding could be an issue, thanks for the info.

But I tried with UTF16 and it still does not work.
Thanks

Le 3 juil. 06 à 16:56 Soir, Charles Yeomans a écrit:

On Jul 3, 2006, at 10:21 AM, Arnaud Nicolet wrote:

Hi,

In a blank project, I've put this code in the Window's mouseDown event:

  dim s as string

  s=app.BundleLocalizedStringMBS("Test","")
  if s="Test" then
msgbox "For developer: the key ""Test"" was not localized for any language."
  end if

  MsgBox s

I've compiled the app (as a PEF app, since my final app can't run as Mach-O) and then I've bundled it (using App Bundler).

In "MyApplication.app/Contents/Resources/", I've added "French.lproj".

I've placed a file ("/resources/french.lproj/ Localizable.strings") which only contains:
"Test"="C'est un test";
(saved as a plain text file).

When I try my app, I only get a blank string (not even the "The key "Test" was not localized for any language." message).
What else is required for the localization process?

Are your .strings files encoded using UTF-16? Apple docs say that UTF-8 may not work.

Charles Yeomans
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