Carl Adler wrote:
When I move the camera in the RBSpace on Windows XP I get a flicker. That is Windows redraws the space each time starting with a blank space. It is fast but not fast enough to avoid a flicker. I am guessing I need some sort of buffering but am not sure what to do.
Carl
Howdy,
I had a fair amount of flickering in a little test application I ran to familiarize myself with some of the 3d components, but that was only when I was trying to run my updates from within the RB3Dspace itself. I've subsequently moved the camera control to a thread that launches when my window opens, and it seems to be running very smoothly since then. At least, I seem to recall that as being what fixed it for me, but it's been a while.
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