I'm pretty sure, that this is basically no memory problem.

Am 09.08.2006 um 14:49 schrieb Trausti Thor Johannsson:

I have 2GB memory, so that is not the problem.
On Aug 9, 2006, at 1:57 PM, Phil M wrote:

On Aug 9, 2006, at 5:06 AM, Trausti Thor Johannsson wrote:

If I create a picture object wit data in it, and reach sizes above 3300x2000 canvas gets really slow (or the picture object), and if it gets a little bigger than that, the picture object can return nil.

Is this some kind of limit with picture / canvas ?

When there is not enough real RAM, the OS will start using the Hard Drive to hold the image in virtual memory. This will cause the canvas to respond slowly because it constantly has to access the hard drive.

The Picture will return Nil when there is not enough real and virtual memory. There may also be some maximum limits with QuickTime, or with the library/plugin used to open the image.


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