Thanks for responding! I don't think that can be the problem, because the MemberLeft event fires, meaning that the master program received notification that the member has left. So the UDP packet must have been sent by the client and received by the master, right? Anyway, I already tried waiting about 5 seconds to see if the GetMemberList would be updated, but it apparently never does get updated.

Tom

On Aug 26, 2006, at 4:16 PM, Phil M wrote:

On Aug 26, 2006, at 4:08 PM, Thomas Moore wrote:

The display properly updates when members join. The problem is that it does not register members leaving. If I quit one of the client programs, it properly triggers the MemberLeft event of the master application, but the member who quit remains in the GetMemberList, even if ask for the list many seconds after the member program has quit.

Any insight as to why this might be so? Thanks for any help!

It might be that there is not enough time for the UDP packet to be sent. If that is the case, then a Timer or something similar could be used to delay the app from quitting too early.

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