Hi,

I've created AppleScriptable applications using REALbasic with plenty of success before now.

However with Universal Binary applications and Intel Macs, things have changed:

- I can build an scriptable application building for Mac OS X PowerPC and I can script it. - But if I build the same as Mac OS X Universal Binary, then the script always errors. (It doesn't seem to recognize the AppleScript component.)

In other words, I can script my PowerPC application but not a Universal Binary one. (The AppleScript dictionary is readable in both instances.)

I'm doing this all from the same machine - an iMac 2.0.
Can anybody throw some light on why this is happening?

Many thanks if you can help - I'd be very grateful.

David L
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