Hi,
I've created AppleScriptable applications using REALbasic with plenty
of success before now.
However with Universal Binary applications and Intel Macs, things
have changed:
- I can build an scriptable application building for Mac OS X PowerPC
and I can script it.
- But if I build the same as Mac OS X Universal Binary, then the
script always errors. (It doesn't seem to recognize the AppleScript
component.)
In other words, I can script my PowerPC application but not a
Universal Binary one. (The AppleScript dictionary is readable in both
instances.)
I'm doing this all from the same machine - an iMac 2.0.
Can anybody throw some light on why this is happening?
Many thanks if you can help - I'd be very grateful.
David L
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