At 05:02 PM 11/30/2006, you wrote:
I'd suggest not using menu arrays. Creating new MenuItem instances works a lot better.
OK, makes sense - i don't mean to ask, but I don't quite get how that approach works, could you guide me through it?
I want to make a fairly complex tree; say four levels deep with nested submenus, some go all the way to the fourth level, some don't. This can be used as a MenuBar thing or as a ContextualMenu (opened by ConstructContextualMenu).
I assume you advise against building this in the IDE, you are suggesting coding it out?
Constructing a Menu Tree using new MenuItem instances seemed reasonable, but one thing I don't understand is how you link up code to the events.
Dim m As New MenuItem base.Append m OK, so, wonderful, so how do you set up an Event that has code?
> I have found that if I am building a Menu tree, and I am using an > Array of MenuItems, I can only use arrays within a contigious menu > and cannot cross into another sub-menu nor be interrupted by one. > > Is this a Bug, or is it a limitation of RB? > > (Inevitably it's a bug because the Menu Editor allows you to do it, > yet RB does not complain if you do it, the menus just display very > wrongly.)
Garth Hjelte Sampler User _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
