On 15-Dec-06, at 5:13 AM, Björn Eiríksson wrote:
Platform specifics in the designer - prxrovgy
http://www.realsoftware.com/feedback/viewreport.php?reportid=prxrovgy
What REALbasic lacks to be successful in cross platform
developement, those are things that bite me each and every time,
and usually result in me having to maintain 3 sets of projects.
* Platform specifics for Property Editor.
Yes please! Having to resize/move buttons and other widgets at
runtime to adhere to expectations for each platform is a royal pain.
Problems related to this constantly show up in the IDE itself - see:
<http://www.realsoftware.com/feedback/viewreport.php?reportid=ajzstprl>
I wonder if this could be taken a step further to have the window
editor use native widgets for each platform - so long as a debugger
stub is running. I realize these graphics are generated at runtime,
but might as well put that stub to work ;)
Menu designer:
I dont know how many times this needs to be said, the menu designer as
it is does not cut it, I dont even understand why you bothered to have
the show Linux, Windows and Mac mode there as it does very little for
the user.
Yep, very clunky - lots of runtime tweaks required here as well.
Frank.
<http://developer.chaoticbox.com/>
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