> On Dec 27, 2006, at 4:02 PM, Mel Patrick wrote: > >> I have a cross platform application that uses bevelbuttons and I >> assign >> icons with bevelbutton1.icon=picture >> >> On the Mac this works fine (graphics are all PNG files). > > What happens if you convert these to BMP?
Hi All, I converted them to PICT from PNG, did a lot of testing last night. I figured there was something wrong with my code. I just couldn't see what. This morning, Tom Dixon sent me a short test program that I compiled and it exhibits the same problem. Hence at this point, methinks Bevelbutton Icons are broke if you change them programmatically a number of times. I even went to so far as to make a movie of the effect; I call it an effect because bug sounds so nasty and I'm trying remain positive about RB2006r4: http://www.wabbitwanch.net/private/buttontest.mov This is the compiled app, not running in the IDE. All I am doing is clicking multiple times on the bevelbutton. If it was on, the icon is changed to a stop light, off, it changes to a go light. You'll see the icon starts to wander off to the left, wraps around and comes back in from the right. Doesn't seem to matter if there is a mask or not, although with the mask there is some additional shading going on. Looking on the bright side of things, if one were to make a BIG bevelbutton and a few graphics and keep blasting at the bevelbutton, it would be a foundation for an arcade style side scroller. No, I'm not going to do that because maybe RS will fix it at some point in the future...:-) Mel _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
