> On Dec 27, 2006, at 4:02 PM, Mel Patrick wrote:
> 
>> I have a cross platform application that uses bevelbuttons and I
>> assign
>> icons with bevelbutton1.icon=picture
>> 
>> On the Mac this works fine (graphics are all PNG files).
> 
> What happens if you convert these to BMP?

Hi All,

I converted them to PICT from PNG, did a lot of testing last night. I
figured there was something wrong with my code. I just couldn't see what.

This morning, Tom Dixon sent me a short test program that I compiled and it
exhibits the same problem. Hence at this point, methinks Bevelbutton Icons
are broke if you change them programmatically a number of times.

I even went to so far as to make a movie of the effect; I call it an effect
because bug sounds so nasty and I'm trying remain positive about RB2006r4:

http://www.wabbitwanch.net/private/buttontest.mov

This is the compiled app, not running in the IDE. All I am doing is clicking
multiple times on the bevelbutton. If it was on, the icon is changed to a
stop light, off, it changes to a go light. You'll see the icon starts to
wander off to the left, wraps around and comes back in from the right.

Doesn't seem to matter if there is a mask or not, although with the mask
there is some additional shading going on.

Looking on the bright side of things, if one were to make a BIG bevelbutton
and a few graphics and keep blasting at the bevelbutton, it would be a
foundation for an arcade style side scroller. No, I'm not going to do that
because maybe RS will fix it at some point in the future...:-)

Mel


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