Hi, this link might be of interest for you: http://www.thezaz.org/Downloads/REALbasic/DynamicLocalization/
hth Tobias Tom Benson schrieb:
I'm looking for a simple way to make my app confirm to the normal OS X localisation method, by pulling it's localised strings from .strings files stored within the app bundle..
e.g. English strings -> MyApp.App/Resources/English.lproj/english.strings
I have all the functions in place to get/set these strings from the app bundle, and detect which language the program should be running in. All I lack is a simple way to assign these values to my UI elements at design time. I can do it with Constants - e.g. in the properties pane a caption can be set as "#languages.kMyButtonCaption" where kMyButtonCaption is a public constant of the Languages module.
I guess what I really want is a way to assign a Computed Property to an items caption at design time, without having to go through all of my controls Open events and write me.caption = #languages.cpMyButtonCaption
Any ideas???
- Tom
_______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
_______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
