On Jan 8, 2007, at 11:22 PM, Mark Levinson wrote:
I need help with string drawing into a Canvas. If I draw the
string directly into the canvas during the Paint event, no problem.
However, if I first render the string into a Picture using
picture.graphics.drawString(), and then overlay the picture onto
the Canvas during the Paint event using g.drawPicture() , the text
is displayed with unsightly near-white pixels around each
character. have tried to eliminate these using a mask, but to
date no success. I have tried smoothing/blur routines and
different transparency tricks, but to no avail.
And you've tried: MyPicture.Transparent = 1 ? That is, in code before
the g.DrawPicture().
Best,
-Jack
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