Le 14 janv. 07 à 01:38 Matin, Massimo Valle a écrit:
On 13/gen/07, at 22:56, Arnaud Nicolet wrote:
I wonder: what is a scriptable application that ScriptEditor
cannot use?
I found this some time ago, when REALbasic 5.5.5 had a bug in the
Info.plist file. The bug was a mispelled NSAppleScriptable key and
ScriptEditor refusing to open the RB dictionary. Other than that, I
seem to remember that executing a script was functional.
Thanks, but my question was not clear:
Suppose you put all required files in your bundle to make your
application scriptable, but you don't put the NSAppleScriptable key.
That does not seems logical.
So, what is the purpose of this key? Script Editor should rely more
on the fact that the files are presents rather than this key, isn't it?_______________________________________________
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