Hi Eric - You will likely need to use RB3Dspace.update but not Window.updatenow. Is there a specific problem you are having?Does one need to use updatenow in Rb3D for OS X ?Best regards, David
Oh, not really. I was just wondering. In another project I found out I need to use updatenow. So I had wondered if it was need with RB3D. Thanks Eric _______________________________________________ Unsubscribe: <[EMAIL PROTECTED]>
