Does one need to use updatenow in Rb3D for OS X ?
Hi Eric - You will likely need to use RB3Dspace.update but not Window.updatenow. Is there a specific problem you are having?

Best regards, David

Oh, not really. I was just wondering.

In another project I found out I need to use updatenow.
So I had wondered if it was need with RB3D.


Thanks

Eric
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