On 2/13/07, Frank Condello <[EMAIL PROTECTED]> wrote:
Make sure your picture and mask are both 32 bit. Setting
oldrenderer=True might fix things too, but you should avoid that
whenever possible.

Thanks Frank. I was using references to PICT images dragged into my
project.  I added code to my class's init function that creates a new
32-bit picture for the mask and each of the different pictures, and
that seems to have done the trick.
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