Another useful aspect of QD was that it was not anti-aliased -- I use a lot of QuickDraw based graphics for calculation, i.e., building 2D look-up tables or data-in-picture storage. Loosing this functionality at some point is going to hit sorely. QD is very fast and these non- representation image techniques are very, very fast. I don't think that Quartz will be able to fill that need. I hope that .UseOldRenderer works for quite some time, both with Apple and RS's help. However, it would be good to have an alternative library at the ready...

John


On Feb 15, 2007, at 7:21 PM, Peter K. Stys wrote:

I know Quartz is the new imaging framework, but does it have calls to
build polygons (mathematically, not to draw them), assemble complex
regions, test for ptInRgn and so on?

P.

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